Foto: Maan Barua, An Amphibious Urbanism, 2023-2024.
Friedrich von Borries and Matthias Böttger
SPACE TIME PLAY – Games, Architecture and Urbanism
How does the virtual space of computer and video games define itself – or, in other words, is there an architectural history of the space and time of play? How do the virtual world’s architectural, urban and rural spaces change when they are transformed into real playing surface? How can architects and urban planners use computer games and their technologies as tools for designing and planning?
The book Space Time Play is dedicated to this topic in approximately 500 pages of interviews, essays, practical examples, short statements and analyses. Authors Friedrich von Borries and Matthias Böttger present the contents and ask questions of the audience.
Friedrich von Borries (*1974 in Berlin) studied architecture at the University of Karlsruhe, at the Institut Supérieur d’Architecture (ISA) Saint-Luc in Brussels and the Universität der Künste, Berlin. He works as an architect in Berlin and Zurich. He has been an instructor at the Academy of Visual Arts in Nürnberg since 2005.
Matthias Böttger (*1974 in Berlin) studied architecture at the University of Karlsruhe as well as architecture and urban planning at Westminster University in London. Böttger worked as an architect in offices in Cologne, Berlin and Paris. He has acted as a research associate and instructor at the Bauhaus Foundation Dessau from 2004-06, at the Academy of Visual Arts in Nuremberg since 2005 and at the University of Stuttgart since 2006.
Together, von Borries and Böttger lead raumtaktik, the agency for spatial reconnaissance and intervention in Berlin. They are academy fellows in 2007/2008.
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